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IRewindMenuContent_PhaseMethods

Trait IRewindMenuContent_PhaseMethods 

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pub trait IRewindMenuContent_PhaseMethods: IRewindMenuContent_Phase {
    // Provided methods
    fn ctor(self, root_object: impl Into<GameObject>) { ... }
    fn show(self) { ... }
    fn hide(self) { ... }
    fn set_turn(self, turn: impl Into<i32>) { ... }
    fn set_rest_unit_num(self, rest_unit_num: impl Into<i32>) { ... }
}

Provided Methods§

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fn ctor(self, root_object: impl Into<GameObject>)

.ctor(crate::unity_engine::gameobject::GameObject) overload

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fn show(self)

Show() overload

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fn hide(self)

Hide() overload

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fn set_turn(self, turn: impl Into<i32>)

SetTurn(i32) overload

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fn set_rest_unit_num(self, rest_unit_num: impl Into<i32>)

SetRestUnitNum(i32) overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IRewindMenuContent_Phase> IRewindMenuContent_PhaseMethods for __T

Available on crate feature app-rewindmenucontent only.