pub trait IRingCleaningCloth: IMonoBehaviour {
Show 14 methods
// Provided methods
fn m_help_object(self) -> GameObject { ... }
fn set_m_help_object(self, value: GameObject) { ... }
fn m_rect(self) -> RectTransform { ... }
fn set_m_rect(self, value: RectTransform) { ... }
fn m_local_position(self) -> Vector2 { ... }
fn set_m_local_position(self, value: Vector2) { ... }
fn m_hold_gap_position(self) -> Vector2 { ... }
fn set_m_hold_gap_position(self, value: Vector2) { ... }
fn m_animator(self) -> Animator { ... }
fn set_m_animator(self, value: Animator) { ... }
fn m_is_start_anim(self) -> bool { ... }
fn set_m_is_start_anim(self, value: bool) { ... }
fn m_old_anim_speed(self) -> f32 { ... }
fn set_m_old_anim_speed(self, value: f32) { ... }
}Provided Methods§
fn m_help_object(self) -> GameObject
fn set_m_help_object(self, value: GameObject)
fn m_rect(self) -> RectTransform
fn set_m_rect(self, value: RectTransform)
fn m_local_position(self) -> Vector2
fn set_m_local_position(self, value: Vector2)
fn m_hold_gap_position(self) -> Vector2
fn set_m_hold_gap_position(self, value: Vector2)
fn m_animator(self) -> Animator
fn set_m_animator(self, value: Animator)
fn m_is_start_anim(self) -> bool
fn set_m_is_start_anim(self, value: bool)
fn m_old_anim_speed(self) -> f32
fn set_m_old_anim_speed(self, value: f32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.