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IRingCleaningSequence

Trait IRingCleaningSequence 

Source
pub trait IRingCleaningSequence: ISingletonProcInst_1<RingCleaningSequence> {
Show 18 methods // Provided methods fn m_scene_resource_handle(self) -> ResourceHandle_2 { ... } fn set_m_scene_resource_handle(self, value: ResourceHandle_2) { ... } fn m_disable_list(self) -> List_1<GameObject> { ... } fn set_m_disable_list(self, value: List_1<GameObject>) { ... } fn m_ring_controller(self) -> RingCleaningRingController { ... } fn set_m_ring_controller(self, value: RingCleaningRingController) { ... } fn m_face_image(self) -> FaceImagesController { ... } fn set_m_face_image(self, value: FaceImagesController) { ... } fn m_camera(self) -> Camera { ... } fn set_m_camera(self, value: Camera) { ... } fn m_info(self) -> GameObject { ... } fn set_m_info(self, value: GameObject) { ... } fn m_info_root(self) -> RingCleaningRoot { ... } fn set_m_info_root(self, value: RingCleaningRoot) { ... } fn m_cloth(self) -> RingCleaningCloth { ... } fn set_m_cloth(self, value: RingCleaningCloth) { ... } fn m_telop_object(self) -> GameObject { ... } fn set_m_telop_object(self, value: GameObject) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§