pub trait IRingListSequence_CharaNavigationMethods: IRingListSequence_CharaNavigation {
// Provided methods
fn ctor(self, root_object: impl Into<GameObject>) { ... }
fn setup(
self,
current_point_index: impl Into<i32>,
point_num: impl Into<i32>,
) { ... }
fn set_current_point_index(self, current_point_index: impl Into<i32>) { ... }
}Provided Methods§
Sourcefn ctor(self, root_object: impl Into<GameObject>)
fn ctor(self, root_object: impl Into<GameObject>)
.ctor(crate::unity_engine::gameobject::GameObject) overload
Sourcefn setup(self, current_point_index: impl Into<i32>, point_num: impl Into<i32>)
fn setup(self, current_point_index: impl Into<i32>, point_num: impl Into<i32>)
Setup(i32, i32) overload
Sourcefn set_current_point_index(self, current_point_index: impl Into<i32>)
fn set_current_point_index(self, current_point_index: impl Into<i32>)
SetCurrentPointIndex(i32) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.