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IScriptBattle_ScriptCombatSequenceMethods

Trait IScriptBattle_ScriptCombatSequenceMethods 

Source
pub trait IScriptBattle_ScriptCombatSequenceMethods: IScriptBattle_ScriptCombatSequence {
    // Provided methods
    fn ctor(
        self,
        person_a: impl Into<PersonData>,
        person_b: impl Into<PersonData>,
    ) { ... }
    fn on_create(self) { ... }
    fn on_dispose(self) { ... }
    fn battle_start(self) { ... }
    fn try_get_unit_or_create(self, person: impl Into<PersonData>) -> Unit { ... }
}

Provided Methods§

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fn ctor(self, person_a: impl Into<PersonData>, person_b: impl Into<PersonData>)

.ctor(crate::app::persondata::PersonData, crate::app::persondata::PersonData) overload

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fn on_create(self)

OnCreate() overload

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fn on_dispose(self)

OnDispose() overload

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fn battle_start(self)

BattleStart() overload

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fn try_get_unit_or_create(self, person: impl Into<PersonData>) -> Unit

TryGetUnitOrCreate(crate::app::persondata::PersonData) overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IScriptBattle_ScriptCombatSequence> IScriptBattle_ScriptCombatSequenceMethods for __T

Available on crate feature app-scriptbattle only.