pub trait ISendItemRoot: IMonoBehaviour {
Show 20 methods
// Provided methods
fn m_send_item_menu_content(self) -> SendItemMenuContent { ... }
fn set_m_send_item_menu_content(self, value: SendItemMenuContent) { ... }
fn m_menu_help_object(self) -> GameObject { ... }
fn set_m_menu_help_object(self, value: GameObject) { ... }
fn m_menu_help_animator(self) -> Animator { ... }
fn set_m_menu_help_animator(self, value: Animator) { ... }
fn m_message_text(self) -> TextMeshProUGUI { ... }
fn set_m_message_text(self, value: TextMeshProUGUI) { ... }
fn m_item_help_object(self) -> GameObject { ... }
fn set_m_item_help_object(self, value: GameObject) { ... }
fn m_item_help_animator(self) -> Animator { ... }
fn set_m_item_help_animator(self, value: Animator) { ... }
fn m_item_menu_detail_setter(self) -> ItemMenuDetailSetter { ... }
fn set_m_item_menu_detail_setter(self, value: ItemMenuDetailSetter) { ... }
fn m_unit(self) -> Unit { ... }
fn set_m_unit(self, value: Unit) { ... }
fn m_unit_item(self) -> UnitItem { ... }
fn set_m_unit_item(self, value: UnitItem) { ... }
fn m_item_detail_display_with_unit(self) -> bool { ... }
fn set_m_item_detail_display_with_unit(self, value: bool) { ... }
}Provided Methods§
fn m_message_text(self) -> TextMeshProUGUI
fn set_m_message_text(self, value: TextMeshProUGUI)
fn m_item_help_object(self) -> GameObject
fn set_m_item_help_object(self, value: GameObject)
fn m_item_help_animator(self) -> Animator
fn set_m_item_help_animator(self, value: Animator)
fn m_unit(self) -> Unit
fn set_m_unit(self, value: Unit)
fn m_unit_item(self) -> UnitItem
fn set_m_unit_item(self, value: UnitItem)
fn m_item_detail_display_with_unit(self) -> bool
fn set_m_item_detail_display_with_unit(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.