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IShopWeaponModelRenderer

Trait IShopWeaponModelRenderer 

Source
pub trait IShopWeaponModelRenderer: IMonoBehaviour {
    // Provided methods
    fn m_camera(self) -> Camera { ... }
    fn set_m_camera(self, value: Camera) { ... }
    fn m_model_root(self) -> GameObject { ... }
    fn set_m_model_root(self, value: GameObject) { ... }
    fn m_model_path(self) -> Il2CppString { ... }
    fn set_m_model_path(self, value: Il2CppString) { ... }
    fn m_model_object(self) -> GameObject { ... }
    fn set_m_model_object(self, value: GameObject) { ... }
    fn m_model_path_loading(self) -> Il2CppString { ... }
    fn set_m_model_path_loading(self, value: Il2CppString) { ... }
    fn m_item_data(self) -> ItemData { ... }
    fn set_m_item_data(self, value: ItemData) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§