pub trait ISortieSkillEditManager: ISingletonClass_1<SortieSkillEditManager> {
// Provided methods
fn m_equip_skill_menu(self) -> SkillEditEquipSkillMenu { ... }
fn set_m_equip_skill_menu(self, value: SkillEditEquipSkillMenu) { ... }
fn m_pool_skill_menu(self) -> SkillEditPoolSkillMenu { ... }
fn set_m_pool_skill_menu(self, value: SkillEditPoolSkillMenu) { ... }
fn m_skill_info(self) -> GameObject { ... }
fn set_m_skill_info(self, value: GameObject) { ... }
fn m_skill_info_root(self) -> GameObject { ... }
fn set_m_skill_info_root(self, value: GameObject) { ... }
fn m_mode(self) -> SortieSkillEditManager_Modes { ... }
fn set_m_mode(self, value: SortieSkillEditManager_Modes) { ... }
}Provided Methods§
fn m_skill_info(self) -> GameObject
fn set_m_skill_info(self, value: GameObject)
fn m_skill_info_root(self) -> GameObject
fn set_m_skill_info_root(self, value: GameObject)
fn m_mode(self) -> SortieSkillEditManager_Modes
fn set_m_mode(self, value: SortieSkillEditManager_Modes)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.