pub struct SortieSkillEditManager(/* private fields */);Expand description
IL2CPP class: App.SortieSkillEditManager
Inherits: SingletonClass_1<crate::app::sortieskilleditmanager::SortieSkillEditManager>
Implementations§
Source§impl SortieSkillEditManager
impl SortieSkillEditManager
pub fn base(self) -> SingletonClass_1<SortieSkillEditManager>
Source§impl SortieSkillEditManager
impl SortieSkillEditManager
pub fn ctor_method_info() -> &'static MethodInfo
pub fn reset_method_info() -> &'static MethodInfo
pub fn set_skill_info_method_info() -> &'static MethodInfo
pub fn get_skill_info_method_info() -> &'static MethodInfo
pub fn set_skill_info_2_method_info() -> &'static MethodInfo
pub fn get_skill_info_root_method_info() -> &'static MethodInfo
pub fn set_skill_info_root_method_info() -> &'static MethodInfo
pub fn get_mode_method_info() -> &'static MethodInfo
pub fn set_mode_method_info() -> &'static MethodInfo
pub fn is_trade_method_info() -> &'static MethodInfo
pub fn set_trade_method_info() -> &'static MethodInfo
pub fn reset_mode_method_info() -> &'static MethodInfo
pub fn is_inheritance_skill_double_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl Clone for SortieSkillEditManager
impl Clone for SortieSkillEditManager
Source§fn clone(&self) -> SortieSkillEditManager
fn clone(&self) -> SortieSkillEditManager
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for SortieSkillEditManager
impl FromIlInstance for SortieSkillEditManager
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl ISingletonClass_1<SortieSkillEditManager> for SortieSkillEditManager
impl ISingletonClass_1<SortieSkillEditManager> for SortieSkillEditManager
fn m_binder(self) -> BindHolder
fn set_m_binder(self, value: BindHolder)
Source§impl ISortieSkillEditManager for SortieSkillEditManager
impl ISortieSkillEditManager for SortieSkillEditManager
fn m_skill_info(self) -> GameObject
fn set_m_skill_info(self, value: GameObject)
fn m_skill_info_root(self) -> GameObject
fn set_m_skill_info_root(self, value: GameObject)
fn m_mode(self) -> SortieSkillEditManager_Modes
fn set_m_mode(self, value: SortieSkillEditManager_Modes)
impl Copy for SortieSkillEditManager
impl IObject for SortieSkillEditManager
Auto Trait Implementations§
impl Freeze for SortieSkillEditManager
impl RefUnwindSafe for SortieSkillEditManager
impl !Send for SortieSkillEditManager
impl !Sync for SortieSkillEditManager
impl Unpin for SortieSkillEditManager
impl UnwindSafe for SortieSkillEditManager
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Source§impl<__T> ISortieSkillEditManagerMethods for __Twhere
__T: ISortieSkillEditManager,
impl<__T> ISortieSkillEditManagerMethods for __Twhere
__T: ISortieSkillEditManager,
UpdateMenu() overloadSource§fn set_skill_info(
self,
skill: impl Into<SkillData>,
is_inheritance: impl Into<bool>,
)
fn set_skill_info( self, skill: impl Into<SkillData>, is_inheritance: impl Into<bool>, )
SetSkillInfo(crate::app::skilldata::SkillData, bool) overloadget_EquipSkillMenu() overloadset_EquipSkillMenu(crate::app::skilleditequipskillmenu::SkillEditEquipSkillMenu) overloadget_PoolSkillMenu() overloadset_PoolSkillMenu(crate::app::skilleditpoolskillmenu::SkillEditPoolSkillMenu) overloadSource§fn get_skill_info(self) -> GameObject
fn get_skill_info(self) -> GameObject
get_SkillInfo() overloadSource§fn set_skill_info_2(self, value: impl Into<GameObject>)
fn set_skill_info_2(self, value: impl Into<GameObject>)
set_SkillInfo(crate::unity_engine::gameobject::GameObject) overloadSource§fn get_skill_info_root(self) -> GameObject
fn get_skill_info_root(self) -> GameObject
get_SkillInfoRoot() overloadSource§fn set_skill_info_root(self, value: impl Into<GameObject>)
fn set_skill_info_root(self, value: impl Into<GameObject>)
set_SkillInfoRoot(crate::unity_engine::gameobject::GameObject) overloadSource§fn get_mode(self) -> SortieSkillEditManager_Modes
fn get_mode(self) -> SortieSkillEditManager_Modes
get_Mode() overloadSource§fn set_mode(self, value: impl Into<SortieSkillEditManager_Modes>)
fn set_mode(self, value: impl Into<SortieSkillEditManager_Modes>)
set_Mode(crate::app::sortieskilleditmanager::SortieSkillEditManager_Modes) overloadSource§fn reset_mode(self)
fn reset_mode(self)
ResetMode() overloadSource§fn is_inheritance_skill_double(
self,
unit: impl Into<Unit>,
skill: impl Into<SkillData>,
) -> bool
fn is_inheritance_skill_double( self, unit: impl Into<Unit>, skill: impl Into<SkillData>, ) -> bool
IsInheritanceSkillDouble(crate::app::unit::Unit, crate::app::skilldata::SkillData) overload