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ISortieSkillEditManagerMethods

Trait ISortieSkillEditManagerMethods 

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pub trait ISortieSkillEditManagerMethods: ISortieSkillEditManager {
Show 18 methods // Provided methods fn ctor(self) { ... } fn reset(self) { ... } fn update_menu(self) { ... } fn set_skill_info( self, skill: impl Into<SkillData>, is_inheritance: impl Into<bool>, ) { ... } fn get_equip_skill_menu(self) -> SkillEditEquipSkillMenu { ... } fn set_equip_skill_menu(self, value: impl Into<SkillEditEquipSkillMenu>) { ... } fn get_pool_skill_menu(self) -> SkillEditPoolSkillMenu { ... } fn set_pool_skill_menu(self, value: impl Into<SkillEditPoolSkillMenu>) { ... } fn get_skill_info(self) -> GameObject { ... } fn set_skill_info_2(self, value: impl Into<GameObject>) { ... } fn get_skill_info_root(self) -> GameObject { ... } fn set_skill_info_root(self, value: impl Into<GameObject>) { ... } fn get_mode(self) -> SortieSkillEditManager_Modes { ... } fn set_mode(self, value: impl Into<SortieSkillEditManager_Modes>) { ... } fn is_trade(self) -> bool { ... } fn set_trade(self) { ... } fn reset_mode(self) { ... } fn is_inheritance_skill_double( self, unit: impl Into<Unit>, skill: impl Into<SkillData>, ) -> bool { ... }
}

Provided Methods§

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fn ctor(self)

.ctor() overload

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fn reset(self)

Reset() overload

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fn update_menu(self)

UpdateMenu() overload

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fn set_skill_info( self, skill: impl Into<SkillData>, is_inheritance: impl Into<bool>, )

SetSkillInfo(crate::app::skilldata::SkillData, bool) overload

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fn get_equip_skill_menu(self) -> SkillEditEquipSkillMenu

get_EquipSkillMenu() overload

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fn set_equip_skill_menu(self, value: impl Into<SkillEditEquipSkillMenu>)

set_EquipSkillMenu(crate::app::skilleditequipskillmenu::SkillEditEquipSkillMenu) overload

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fn get_pool_skill_menu(self) -> SkillEditPoolSkillMenu

get_PoolSkillMenu() overload

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fn set_pool_skill_menu(self, value: impl Into<SkillEditPoolSkillMenu>)

set_PoolSkillMenu(crate::app::skilleditpoolskillmenu::SkillEditPoolSkillMenu) overload

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fn get_skill_info(self) -> GameObject

get_SkillInfo() overload

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fn set_skill_info_2(self, value: impl Into<GameObject>)

set_SkillInfo(crate::unity_engine::gameobject::GameObject) overload

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fn get_skill_info_root(self) -> GameObject

get_SkillInfoRoot() overload

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fn set_skill_info_root(self, value: impl Into<GameObject>)

set_SkillInfoRoot(crate::unity_engine::gameobject::GameObject) overload

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fn get_mode(self) -> SortieSkillEditManager_Modes

get_Mode() overload

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fn set_mode(self, value: impl Into<SortieSkillEditManager_Modes>)

set_Mode(crate::app::sortieskilleditmanager::SortieSkillEditManager_Modes) overload

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fn is_trade(self) -> bool

IsTrade() overload

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fn set_trade(self)

SetTrade() overload

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fn reset_mode(self)

ResetMode() overload

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fn is_inheritance_skill_double( self, unit: impl Into<Unit>, skill: impl Into<SkillData>, ) -> bool

IsInheritanceSkillDouble(crate::app::unit::Unit, crate::app::skilldata::SkillData) overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: ISortieSkillEditManager> ISortieSkillEditManagerMethods for __T

Available on crate feature app-sortieskilleditmanager only.