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ITitleSequence

Trait ITitleSequence 

Source
pub trait ITitleSequence: ISingletonProcInst_1<TitleSequence> {
    // Provided methods
    fn m_elapsed_time(self) -> f32 { ... }
    fn set_m_elapsed_time(self, value: f32) { ... }
    fn m_title_logo_animator(self) -> Animator { ... }
    fn set_m_title_logo_animator(self, value: Animator) { ... }
    fn m_press_start_animator(self) -> Animator { ... }
    fn set_m_press_start_animator(self, value: Animator) { ... }
    fn m_game_version_text(self) -> TextMeshProUGUI { ... }
    fn set_m_game_version_text(self, value: TextMeshProUGUI) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§