pub trait ITransformAnimation_Animator: IObject {
// Provided methods
fn m_animation(self) -> TransformAnimation_Animation { ... }
fn set_m_animation(self, value: TransformAnimation_Animation) { ... }
fn m_time(self) -> f32 { ... }
fn set_m_time(self, value: f32) { ... }
fn m_cycle(self) -> f32 { ... }
fn set_m_cycle(self, value: f32) { ... }
fn m_inverse(self) -> f32 { ... }
fn set_m_inverse(self, value: f32) { ... }
fn m_nodes(self) -> List_1<TransformAnimation_Animator_Node> { ... }
fn set_m_nodes(self, value: List_1<TransformAnimation_Animator_Node>) { ... }
}Provided Methods§
fn m_animation(self) -> TransformAnimation_Animation
fn set_m_animation(self, value: TransformAnimation_Animation)
fn m_time(self) -> f32
fn set_m_time(self, value: f32)
fn m_cycle(self) -> f32
fn set_m_cycle(self, value: f32)
fn m_inverse(self) -> f32
fn set_m_inverse(self, value: f32)
fn m_nodes(self) -> List_1<TransformAnimation_Animator_Node>
fn set_m_nodes(self, value: List_1<TransformAnimation_Animator_Node>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.