pub trait ITransformAnimation_Animator_Node: IObject {
// Provided methods
fn m_target(self) -> Transform { ... }
fn set_m_target(self, value: Transform) { ... }
fn m_start(self) -> Vector3 { ... }
fn set_m_start(self, value: Vector3) { ... }
fn m_end(self) -> Vector3 { ... }
fn set_m_end(self, value: Vector3) { ... }
}Provided Methods§
fn m_target(self) -> Transform
fn set_m_target(self, value: Transform)
fn m_start(self) -> Vector3
fn set_m_start(self, value: Vector3)
fn m_end(self) -> Vector3
fn set_m_end(self, value: Vector3)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.