pub trait ITriggeredSkillListSetter_ShowSkillMethods: ITriggeredSkillListSetter_ShowSkill {
// Provided methods
fn ctor(self, obj: impl Into<GameObject>) { ... }
fn show(self, data: impl Into<SkillData>, time: impl Into<f32>) { ... }
fn hide(self) { ... }
fn update(self) { ... }
fn equals(self, data: impl Into<SkillData>) -> bool { ... }
fn is_empty(self) -> bool { ... }
}Provided Methods§
Sourcefn ctor(self, obj: impl Into<GameObject>)
fn ctor(self, obj: impl Into<GameObject>)
.ctor(crate::unity_engine::gameobject::GameObject) overload
Sourcefn show(self, data: impl Into<SkillData>, time: impl Into<f32>)
fn show(self, data: impl Into<SkillData>, time: impl Into<f32>)
Show(crate::app::skilldata::SkillData, f32) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ITriggeredSkillListSetter_ShowSkill> ITriggeredSkillListSetter_ShowSkillMethods for __T
Available on crate feature
app-triggeredskilllistsetter only.