pub trait IUnitStatusSetter_WeaponLevelSetterMethods: IUnitStatusSetter_WeaponLevelSetter {
// Provided methods
fn init(self) { ... }
fn set(
self,
kind: impl Into<ItemData_Kinds>,
level: impl Into<WeaponLevel_Kind>,
diff: impl Into<i32>,
job_data: impl Into<JobData>,
) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn set(
self,
kind: impl Into<ItemData_Kinds>,
level: impl Into<WeaponLevel_Kind>,
diff: impl Into<i32>,
job_data: impl Into<JobData>,
)
fn set( self, kind: impl Into<ItemData_Kinds>, level: impl Into<WeaponLevel_Kind>, diff: impl Into<i32>, job_data: impl Into<JobData>, )
Set(crate::app::itemdata::ItemData_Kinds, crate::app::weaponlevel::WeaponLevel_Kind, i32, crate::app::jobdata::JobData) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IUnitStatusSetter_WeaponLevelSetter> IUnitStatusSetter_WeaponLevelSetterMethods for __T
Available on crate feature
app-unitstatussetter only.