Skip to main content

ITransformAnimation_Animator_Node

Trait ITransformAnimation_Animator_Node 

Source
pub trait ITransformAnimation_Animator_Node: IObject {
    // Provided methods
    fn m_target(self) -> Transform { ... }
    fn set_m_target(self, value: Transform) { ... }
    fn m_start(self) -> Vector3 { ... }
    fn set_m_start(self, value: Vector3) { ... }
    fn m_end(self) -> Vector3 { ... }
    fn set_m_end(self, value: Vector3) { ... }
}

Provided Methods§

Source

fn m_target(self) -> Transform

Source

fn set_m_target(self, value: Transform)

Source

fn m_start(self) -> Vector3

Source

fn set_m_start(self, value: Vector3)

Source

fn m_end(self) -> Vector3

Source

fn set_m_end(self, value: Vector3)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§