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ITriggeredSkillListSetter_ShowSkillMethods

Trait ITriggeredSkillListSetter_ShowSkillMethods 

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pub trait ITriggeredSkillListSetter_ShowSkillMethods: ITriggeredSkillListSetter_ShowSkill {
    // Provided methods
    fn ctor(self, obj: impl Into<GameObject>) { ... }
    fn show(self, data: impl Into<SkillData>, time: impl Into<f32>) { ... }
    fn hide(self) { ... }
    fn update(self) { ... }
    fn equals(self, data: impl Into<SkillData>) -> bool { ... }
    fn is_empty(self) -> bool { ... }
}

Provided Methods§

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fn ctor(self, obj: impl Into<GameObject>)

.ctor(crate::unity_engine::gameobject::GameObject) overload

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fn show(self, data: impl Into<SkillData>, time: impl Into<f32>)

Show(crate::app::skilldata::SkillData, f32) overload

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fn hide(self)

Hide() overload

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fn update(self)

Update() overload

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fn equals(self, data: impl Into<SkillData>) -> bool

Equals(crate::app::skilldata::SkillData) overload

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fn is_empty(self) -> bool

IsEmpty() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: ITriggeredSkillListSetter_ShowSkill> ITriggeredSkillListSetter_ShowSkillMethods for __T

Available on crate feature app-triggeredskilllistsetter only.