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IUnitInfoCharaImageMaskOffset

Trait IUnitInfoCharaImageMaskOffset 

Source
pub trait IUnitInfoCharaImageMaskOffset: ISingletonMonoBehaviourList_1<UnitInfoCharaImageMaskOffset> {
Show 32 methods // Provided methods fn m_type(self) -> UnitInfoCharaImageMaskOffset_Type { ... } fn set_m_type(self, value: UnitInfoCharaImageMaskOffset_Type) { ... } fn m_offset_u(self) -> f32 { ... } fn set_m_offset_u(self, value: f32) { ... } fn m_mask_texture(self) -> Texture { ... } fn set_m_mask_texture(self, value: Texture) { ... } fn m_mask_texture_old(self) -> Texture { ... } fn set_m_mask_texture_old(self, value: Texture) { ... } fn m_time(self) -> f32 { ... } fn set_m_time(self, value: f32) { ... } fn m_offset(self) -> Vector2 { ... } fn set_m_offset(self, value: Vector2) { ... } fn m_canvas_manager(self) -> CanvasManager { ... } fn set_m_canvas_manager(self, value: CanvasManager) { ... } fn m_rect_transform(self) -> RectTransform { ... } fn set_m_rect_transform(self, value: RectTransform) { ... } fn m_image(self) -> Image { ... } fn set_m_image(self, value: Image) { ... } fn m_material_start(self) -> Material { ... } fn set_m_material_start(self, value: Material) { ... } fn m_material(self) -> Material { ... } fn set_m_material(self, value: Material) { ... } fn m_texture(self) -> RenderTexture { ... } fn set_m_texture(self, value: RenderTexture) { ... } fn m_is_startup(self) -> bool { ... } fn set_m_is_startup(self, value: bool) { ... } fn m_is_show(self) -> bool { ... } fn set_m_is_show(self, value: bool) { ... } fn m_is_show_from_unit_info(self) -> bool { ... } fn set_m_is_show_from_unit_info(self, value: bool) { ... } fn m_is_set_alpha_forced(self) -> bool { ... } fn set_m_is_set_alpha_forced(self, value: bool) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§