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IUnitStatusSetter_WeaponLevelSetterMethods

Trait IUnitStatusSetter_WeaponLevelSetterMethods 

Source
pub trait IUnitStatusSetter_WeaponLevelSetterMethods: IUnitStatusSetter_WeaponLevelSetter {
    // Provided methods
    fn init(self) { ... }
    fn set(
        self,
        kind: impl Into<ItemData_Kinds>,
        level: impl Into<WeaponLevel_Kind>,
        diff: impl Into<i32>,
        job_data: impl Into<JobData>,
    ) { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn init(self)

Init() overload

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fn set( self, kind: impl Into<ItemData_Kinds>, level: impl Into<WeaponLevel_Kind>, diff: impl Into<i32>, job_data: impl Into<JobData>, )

Set(crate::app::itemdata::ItemData_Kinds, crate::app::weaponlevel::WeaponLevel_Kind, i32, crate::app::jobdata::JobData) overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IUnitStatusSetter_WeaponLevelSetter> IUnitStatusSetter_WeaponLevelSetterMethods for __T

Available on crate feature app-unitstatussetter only.