pub struct WeaponShopData(/* private fields */);Expand description
IL2CPP class: App.WeaponShopData
Inherits: ShopDataBase_1<crate::app::weaponshopdata::WeaponShopData>
Implementations§
Source§impl WeaponShopData
impl WeaponShopData
pub fn base(self) -> ShopDataBase_1<WeaponShopData>
Source§impl WeaponShopData
impl WeaponShopData
Sourcepub fn get_stock_added_key_impl(
condition: impl Into<Il2CppString>,
) -> Il2CppString
pub fn get_stock_added_key_impl( condition: impl Into<Il2CppString>, ) -> Il2CppString
GetStockAddedKeyImpl(::unity::Il2CppString) overload
Sourcepub fn get_stock_key_impl(iid: impl Into<Il2CppString>) -> Il2CppString
pub fn get_stock_key_impl(iid: impl Into<Il2CppString>) -> Il2CppString
GetStockKeyImpl(::unity::Il2CppString) overload
Sourcepub fn setup_content_list() -> Array<ShopContent>
pub fn setup_content_list() -> Array<ShopContent>
SetupContentList() overload
Sourcepub fn is_exist_additional_stock() -> bool
pub fn is_exist_additional_stock() -> bool
IsExistAdditionalStock() overload
Sourcepub fn purchase(iid: impl Into<Il2CppString>, value: impl Into<i32>)
pub fn purchase(iid: impl Into<Il2CppString>, value: impl Into<i32>)
Purchase(::unity::Il2CppString, i32) overload
Sourcepub fn get_stock_num(iid: impl Into<Il2CppString>) -> i32
pub fn get_stock_num(iid: impl Into<Il2CppString>) -> i32
GetStockNum(::unity::Il2CppString) overload
Sourcepub fn is_infinity(iid: impl Into<Il2CppString>) -> bool
pub fn is_infinity(iid: impl Into<Il2CppString>) -> bool
IsInfinity(::unity::Il2CppString) overload
Source§impl WeaponShopData
impl WeaponShopData
pub fn load_method_info() -> &'static MethodInfo
pub fn get_stock_added_key_impl_method_info() -> &'static MethodInfo
pub fn get_stock_key_impl_method_info() -> &'static MethodInfo
pub fn on_build_method_info() -> &'static MethodInfo
pub fn regist_method_info() -> &'static MethodInfo
pub fn setup_content_list_method_info() -> &'static MethodInfo
pub fn is_exist_additional_stock_method_info() -> &'static MethodInfo
pub fn purchase_method_info() -> &'static MethodInfo
pub fn get_stock_num_method_info() -> &'static MethodInfo
pub fn is_infinity_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl WeaponShopData
impl WeaponShopData
Sourcepub unsafe fn on_build(this: impl Into<IlInstance>)
pub unsafe fn on_build(this: impl Into<IlInstance>)
Direct (non-virtual) call to WeaponShopData’s own OnBuild. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for WeaponShopData
impl ClassIdentity for WeaponShopData
Source§impl Clone for WeaponShopData
impl Clone for WeaponShopData
Source§fn clone(&self) -> WeaponShopData
fn clone(&self) -> WeaponShopData
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for WeaponShopData
impl FromIlInstance for WeaponShopData
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IStructBase for WeaponShopData
impl IStructBase for WeaponShopData
impl Copy for WeaponShopData
impl IObject for WeaponShopData
impl IShopDataBase_1<WeaponShopData> for WeaponShopData
impl IStructDataArray_1<WeaponShopData> for WeaponShopData
impl IStructTemplate_1<WeaponShopData> for WeaponShopData
impl IWeaponShopData for WeaponShopData
Auto Trait Implementations§
impl Freeze for WeaponShopData
impl RefUnwindSafe for WeaponShopData
impl !Send for WeaponShopData
impl !Sync for WeaponShopData
impl Unpin for WeaponShopData
impl UnwindSafe for WeaponShopData
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fn setup_content_list_impl( get_stock_added_key: ShopDataBase_1_GetStockAddedKeyFunc<T0>, get_stock_key: ShopDataBase_1_GetStockKeyFunc<T0>, ) -> Array<ShopContent>
fn is_exist_additional_stock_impl( get_stock_added_key: ShopDataBase_1_GetStockAddedKeyFunc<T0>, get_stock_key: ShopDataBase_1_GetStockKeyFunc<T0>, ) -> bool
fn purchase_impl( iid: Il2CppString, value: i32, get_stock_added_key: ShopDataBase_1_GetStockAddedKeyFunc<T0>, get_stock_key: ShopDataBase_1_GetStockKeyFunc<T0>, )
fn get_stock_num_impl( iid: Il2CppString, get_stock_key: ShopDataBase_1_GetStockKeyFunc<T0>, ) -> i32
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T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: SortedSet_1<T0>)where
Self: Sized,
fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
fn initialize(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn cctor()
Source§impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Stack_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IStructBaseMethods for __Twhere
__T: IStructBase,
impl<__T> IStructBaseMethods for __Twhere
__T: IStructBase,
Source§fn on_completed(self)
fn on_completed(self)
OnCompleted() overloadSource§fn on_completed_end(self)
fn on_completed_end(self)
OnCompletedEnd() overloadSource§fn on_release(self)
fn on_release(self)
OnRelease() overloadSource§fn get_debug_name(self) -> Il2CppString
fn get_debug_name(self) -> Il2CppString
GetDebugName() overload