Structs§
- Well
Sequence - IL2CPP class:
App.WellSequenceInherits:ProcInst - Well
Sequence_ Change Difficulty Menu Item - IL2CPP class:
App.WellSequence.ChangeDifficultyMenuItemInherits:BasicDialogItemYes - Well
Sequence_ Dialog Item Goto Evil First - IL2CPP class:
App.WellSequence.DialogItemGotoEvilFirstInherits:BasicDialogItem - Well
Sequence_ Evil Weapon Event States - Well
Sequence_ Label - Well
Sequence_ UseFlags