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IWellSequenceMethods

Trait IWellSequenceMethods 

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pub trait IWellSequenceMethods: IWellSequence {
Show 25 methods // Provided methods fn load_prefab_async(self) { ... } fn wait_load_prefab(self) { ... } fn unload_prefab(self) { ... } fn open_header(self) { ... } fn exit(self) { ... } fn create_top_menu(self) { ... } fn calc_item_exchange( self, level: impl Into<i32>, random: impl Into<Random_2>, ) -> List_1<ItemData> { ... } fn get_item(self) { ... } fn check_cc_tutorial(self) { ... } fn create_item_select_menu(self) { ... } fn check_item_select_result(self) { ... } fn create_goto_evil_first_confirm_dialog(self) { ... } fn create_goto_evil_confirm_dialog(self) { ... } fn on_change_normal(self) { ... } fn on_change_hard(self) { ... } fn on_change_lunatic(self) { ... } fn create_change_difficulty_dialog(self) { ... } fn create_change_difficulty_result_dialog(self) { ... } fn branch(self) { ... } fn get_evil_weapon1(self) { ... } fn get_evil_weapon2(self) { ... } fn evil_map_first_demo(self) -> IEnumerator { ... } fn first_tutorial(self) { ... } fn create_desc(self) -> Array<ProcDesc> { ... } fn ctor(self) { ... }
}

Provided Methods§

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fn load_prefab_async(self)

LoadPrefabAsync() overload

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fn wait_load_prefab(self)

WaitLoadPrefab() overload

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fn unload_prefab(self)

UnloadPrefab() overload

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fn open_header(self)

OpenHeader() overload

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fn exit(self)

Exit() overload

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fn create_top_menu(self)

CreateTopMenu() overload

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fn calc_item_exchange( self, level: impl Into<i32>, random: impl Into<Random_2>, ) -> List_1<ItemData>

CalcItemExchange(i32, crate::app::random_2::Random_2) overload

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fn get_item(self)

GetItem() overload

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fn check_cc_tutorial(self)

CheckCcTutorial() overload

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fn create_item_select_menu(self)

CreateItemSelectMenu() overload

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fn check_item_select_result(self)

CheckItemSelectResult() overload

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fn create_goto_evil_first_confirm_dialog(self)

CreateGotoEvilFirstConfirmDialog() overload

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fn create_goto_evil_confirm_dialog(self)

CreateGotoEvilConfirmDialog() overload

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fn on_change_normal(self)

OnChangeNormal() overload

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fn on_change_hard(self)

OnChangeHard() overload

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fn on_change_lunatic(self)

OnChangeLunatic() overload

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fn create_change_difficulty_dialog(self)

CreateChangeDifficultyDialog() overload

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fn create_change_difficulty_result_dialog(self)

CreateChangeDifficultyResultDialog() overload

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fn branch(self)

Branch() overload

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fn get_evil_weapon1(self)

GetEvilWeapon1() overload

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fn get_evil_weapon2(self)

GetEvilWeapon2() overload

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fn evil_map_first_demo(self) -> IEnumerator

EvilMapFirstDemo() overload

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fn first_tutorial(self)

FirstTutorial() overload

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fn create_desc(self) -> Array<ProcDesc>

CreateDesc() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IWellSequence> IWellSequenceMethods for __T

Available on crate feature app-wellsequence only.