Skip to main content

IActionPlay

Trait IActionPlay 

Source
pub trait IActionPlay: IActionBase {
    // Provided methods
    fn m_hash(self) -> i32 { ... }
    fn set_m_hash(self, value: i32) { ... }
    fn m_wait_idle(self) -> bool { ... }
    fn set_m_wait_idle(self, value: bool) { ... }
    fn m_start_time(self) -> f32 { ... }
    fn set_m_start_time(self, value: f32) { ... }
}

Provided Methods§

Source

fn m_hash(self) -> i32

Source

fn set_m_hash(self, value: i32)

Source

fn m_wait_idle(self) -> bool

Source

fn set_m_wait_idle(self, value: bool)

Source

fn m_start_time(self) -> f32

Source

fn set_m_start_time(self, value: f32)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§