pub trait IArenaCombatSequence: ISingletonProcInst_1<ArenaCombatSequence> {
Show 14 methods
// Provided methods
fn start_telop_path(self) -> Il2CppString { ... }
fn set_start_telop_path(self, value: Il2CppString) { ... }
fn m_render_camera(self) -> Camera { ... }
fn set_m_render_camera(self, value: Camera) { ... }
fn m_render_camera_data(self) -> UniversalAdditionalCameraData { ... }
fn set_m_render_camera_data(self, value: UniversalAdditionalCameraData) { ... }
fn render_camera_index_chara_map(self) -> i32 { ... }
fn set_render_camera_index_chara_map(self, value: i32) { ... }
fn render_camera_index_chara(self) -> i32 { ... }
fn set_render_camera_index_chara(self, value: i32) { ... }
fn m_reliance_controller(self) -> ReliancePopUpController { ... }
fn set_m_reliance_controller(self, value: ReliancePopUpController) { ... }
fn m_bond_controller(self) -> BondPopUpController { ... }
fn set_m_bond_controller(self, value: BondPopUpController) { ... }
}Provided Methods§
fn start_telop_path(self) -> Il2CppString
fn set_start_telop_path(self, value: Il2CppString)
fn m_render_camera(self) -> Camera
fn set_m_render_camera(self, value: Camera)
fn m_render_camera_data(self) -> UniversalAdditionalCameraData
fn set_m_render_camera_data(self, value: UniversalAdditionalCameraData)
fn render_camera_index_chara_map(self) -> i32
fn set_render_camera_index_chara_map(self, value: i32)
fn render_camera_index_chara(self) -> i32
fn set_render_camera_index_chara(self, value: i32)
fn m_reliance_controller(self) -> ReliancePopUpController
fn set_m_reliance_controller(self, value: ReliancePopUpController)
fn m_bond_controller(self) -> BondPopUpController
fn set_m_bond_controller(self, value: BondPopUpController)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.