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IArenaCombatSequence

Trait IArenaCombatSequence 

Source
pub trait IArenaCombatSequence: ISingletonProcInst_1<ArenaCombatSequence> {
Show 14 methods // Provided methods fn start_telop_path(self) -> Il2CppString { ... } fn set_start_telop_path(self, value: Il2CppString) { ... } fn m_render_camera(self) -> Camera { ... } fn set_m_render_camera(self, value: Camera) { ... } fn m_render_camera_data(self) -> UniversalAdditionalCameraData { ... } fn set_m_render_camera_data(self, value: UniversalAdditionalCameraData) { ... } fn render_camera_index_chara_map(self) -> i32 { ... } fn set_render_camera_index_chara_map(self, value: i32) { ... } fn render_camera_index_chara(self) -> i32 { ... } fn set_render_camera_index_chara(self, value: i32) { ... } fn m_reliance_controller(self) -> ReliancePopUpController { ... } fn set_m_reliance_controller(self, value: ReliancePopUpController) { ... } fn m_bond_controller(self) -> BondPopUpController { ... } fn set_m_bond_controller(self, value: BondPopUpController) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§