pub trait ICameraControllerBehindMethods: ICameraControllerBehind {
Show 13 methods
// Provided methods
fn get_width_on_camera(self) -> f32 { ... }
fn set_width_on_camera(self, value: impl Into<f32>) { ... }
fn get_near_side(self) -> i32 { ... }
fn start(self) { ... }
fn initilize(self) { ... }
fn check_usable(self, is_routine: impl Into<bool>) { ... }
fn activate(self) { ... }
fn stabilize(self) { ... }
fn set_inverse(self, inv_side: impl Into<bool>, inv_camera: impl Into<bool>) { ... }
fn get_camera_targets(self) -> Array<i32> { ... }
fn is_dive(self) -> bool { ... }
fn is_dragon(self) -> bool { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_width_on_camera(self) -> f32
fn get_width_on_camera(self) -> f32
get_WidthOnCamera() overload
Sourcefn set_width_on_camera(self, value: impl Into<f32>)
fn set_width_on_camera(self, value: impl Into<f32>)
set_WidthOnCamera(f32) overload
Sourcefn get_near_side(self) -> i32
fn get_near_side(self) -> i32
get_NearSide() overload
Sourcefn check_usable(self, is_routine: impl Into<bool>)
fn check_usable(self, is_routine: impl Into<bool>)
CheckUsable(bool) overload
Sourcefn set_inverse(self, inv_side: impl Into<bool>, inv_camera: impl Into<bool>)
fn set_inverse(self, inv_side: impl Into<bool>, inv_camera: impl Into<bool>)
SetInverse(bool, bool) overload
Sourcefn get_camera_targets(self) -> Array<i32>
fn get_camera_targets(self) -> Array<i32>
GetCameraTargets() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ICameraControllerBehind> ICameraControllerBehindMethods for __T
Available on crate feature
combat-cameracontrollerbehind only.