pub trait ICharacterBuilder: ICharacterAssetForm {
// Provided methods
fn dress_ut(self) -> DressUtility { ... }
fn set_dress_ut(self, value: DressUtility) { ... }
fn m_cached_renderers(self) -> List_1<Renderer> { ... }
fn set_m_cached_renderers(self, value: List_1<Renderer>) { ... }
fn m_cached_shadow_renderers(self) -> List_1<Renderer> { ... }
fn set_m_cached_shadow_renderers(self, value: List_1<Renderer>) { ... }
fn weapon_name_field(self) -> Il2CppString { ... }
fn set_weapon_name_field(self, value: Il2CppString) { ... }
fn m_b_visible(self) -> bool { ... }
fn set_m_b_visible(self, value: bool) { ... }
}Provided Methods§
fn dress_ut(self) -> DressUtility
fn set_dress_ut(self, value: DressUtility)
fn m_cached_renderers(self) -> List_1<Renderer>
fn set_m_cached_renderers(self, value: List_1<Renderer>)
fn m_cached_shadow_renderers(self) -> List_1<Renderer>
fn set_m_cached_shadow_renderers(self, value: List_1<Renderer>)
fn weapon_name_field(self) -> Il2CppString
fn set_weapon_name_field(self, value: Il2CppString)
fn m_b_visible(self) -> bool
fn set_m_b_visible(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.