pub trait ICharacterAssetForm: IMonoBehaviour {
Show 14 methods
// Provided methods
fn appearance(self) -> CharacterAppearance { ... }
fn set_appearance(self, value: CharacterAppearance) { ... }
fn m_b_self_appearance(self) -> bool { ... }
fn set_m_b_self_appearance(self, value: bool) { ... }
fn viewer_preset_index(self) -> i32 { ... }
fn set_viewer_preset_index(self, value: i32) { ... }
fn viewer_person_index(self) -> i32 { ... }
fn set_viewer_person_index(self, value: i32) { ... }
fn viewer_job_index(self) -> i32 { ... }
fn set_viewer_job_index(self, value: i32) { ... }
fn viewer_weapon_index(self) -> i32 { ... }
fn set_viewer_weapon_index(self, value: i32) { ... }
fn is_building_watch_from_character_asset_form(self) -> bool { ... }
fn set_is_building_watch_from_character_asset_form(self, value: bool) { ... }
}Provided Methods§
fn appearance(self) -> CharacterAppearance
fn set_appearance(self, value: CharacterAppearance)
fn m_b_self_appearance(self) -> bool
fn set_m_b_self_appearance(self, value: bool)
fn viewer_preset_index(self) -> i32
fn set_viewer_preset_index(self, value: i32)
fn viewer_person_index(self) -> i32
fn set_viewer_person_index(self, value: i32)
fn viewer_job_index(self) -> i32
fn set_viewer_job_index(self, value: i32)
fn viewer_weapon_index(self) -> i32
fn set_viewer_weapon_index(self, value: i32)
fn is_building_watch_from_character_asset_form(self) -> bool
fn set_is_building_watch_from_character_asset_form(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.