pub trait ICharacterEyeDart: IMonoBehaviour {
Show 22 methods
// Provided methods
fn m_amplitude_min(self) -> f32 { ... }
fn set_m_amplitude_min(self, value: f32) { ... }
fn m_amplitude_max(self) -> f32 { ... }
fn set_m_amplitude_max(self, value: f32) { ... }
fn m_interval_min(self) -> f32 { ... }
fn set_m_interval_min(self, value: f32) { ... }
fn m_interval_max(self) -> f32 { ... }
fn set_m_interval_max(self, value: f32) { ... }
fn m_transition_time(self) -> f32 { ... }
fn set_m_transition_time(self, value: f32) { ... }
fn m_state(self) -> CharacterEyeDart_State { ... }
fn set_m_state(self, value: CharacterEyeDart_State) { ... }
fn m_ik(self) -> LookAtIK { ... }
fn set_m_ik(self, value: LookAtIK) { ... }
fn m_stay_time(self) -> f32 { ... }
fn set_m_stay_time(self, value: f32) { ... }
fn m_now_time(self) -> f32 { ... }
fn set_m_now_time(self, value: f32) { ... }
fn m_prev_weight(self) -> f32 { ... }
fn set_m_prev_weight(self, value: f32) { ... }
fn m_next_weight(self) -> f32 { ... }
fn set_m_next_weight(self, value: f32) { ... }
}Provided Methods§
fn m_amplitude_min(self) -> f32
fn set_m_amplitude_min(self, value: f32)
fn m_amplitude_max(self) -> f32
fn set_m_amplitude_max(self, value: f32)
fn m_interval_min(self) -> f32
fn set_m_interval_min(self, value: f32)
fn m_interval_max(self) -> f32
fn set_m_interval_max(self, value: f32)
fn m_transition_time(self) -> f32
fn set_m_transition_time(self, value: f32)
fn m_state(self) -> CharacterEyeDart_State
fn set_m_state(self, value: CharacterEyeDart_State)
fn m_ik(self) -> LookAtIK
fn set_m_ik(self, value: LookAtIK)
fn m_stay_time(self) -> f32
fn set_m_stay_time(self, value: f32)
fn m_now_time(self) -> f32
fn set_m_now_time(self, value: f32)
fn m_prev_weight(self) -> f32
fn set_m_prev_weight(self, value: f32)
fn m_next_weight(self) -> f32
fn set_m_next_weight(self, value: f32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.