pub trait ICharacterIKFootMethods: ICharacterIKFoot {
// Provided methods
fn setup(self, race: impl Into<AnimName_Race>) { ... }
fn get_is_active(self) -> bool { ... }
fn set_active(self, value: impl Into<bool>) { ... }
fn deactivate_if_horse(self) { ... }
fn deactivate_if_dragonic(self) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn setup(self, race: impl Into<AnimName_Race>)
fn setup(self, race: impl Into<AnimName_Race>)
Setup(crate::combat::animname::AnimName_Race) overload
Sourcefn get_is_active(self) -> bool
fn get_is_active(self) -> bool
get_IsActive() overload
Sourcefn set_active(self, value: impl Into<bool>)
fn set_active(self, value: impl Into<bool>)
SetActive(bool) overload
Sourcefn deactivate_if_horse(self)
fn deactivate_if_horse(self)
DeactivateIfHorse() overload
Sourcefn deactivate_if_dragonic(self)
fn deactivate_if_dragonic(self)
DeactivateIfDragonic() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ICharacterIKFoot> ICharacterIKFootMethods for __T
Available on crate feature
combat-characterikfoot only.