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ICharacterIKFootMethods

Trait ICharacterIKFootMethods 

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pub trait ICharacterIKFootMethods: ICharacterIKFoot {
    // Provided methods
    fn setup(self, race: impl Into<AnimName_Race>) { ... }
    fn get_is_active(self) -> bool { ... }
    fn set_active(self, value: impl Into<bool>) { ... }
    fn deactivate_if_horse(self) { ... }
    fn deactivate_if_dragonic(self) { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn setup(self, race: impl Into<AnimName_Race>)

Setup(crate::combat::animname::AnimName_Race) overload

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fn get_is_active(self) -> bool

get_IsActive() overload

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fn set_active(self, value: impl Into<bool>)

SetActive(bool) overload

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fn deactivate_if_horse(self)

DeactivateIfHorse() overload

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fn deactivate_if_dragonic(self)

DeactivateIfDragonic() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: ICharacterIKFoot> ICharacterIKFootMethods for __T

Available on crate feature combat-characterikfoot only.