pub trait IEffectHandleMethods: IEffectHandle {
// Provided methods
fn is_alive(self) -> bool { ... }
fn awake(self) { ... }
fn late_update(self) { ... }
fn stop(self) { ... }
fn stop_and_clear(self) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn late_update(self)
fn late_update(self)
LateUpdate() overload
Sourcefn stop_and_clear(self)
fn stop_and_clear(self)
StopAndClear() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IEffectHandle> IEffectHandleMethods for __T
Available on crate feature
combat-effecthandle only.