pub struct Hash(/* private fields */);Expand description
IL2CPP class: Combat.Hash
Inherits: Object
Implementations§
Source§impl Hash
impl Hash
pub fn attack1() -> i32
pub fn set_attack1(value: i32)
pub fn attack2() -> i32
pub fn set_attack2(value: i32)
pub fn attack3() -> i32
pub fn set_attack3(value: i32)
pub fn attack4() -> i32
pub fn set_attack4(value: i32)
pub fn attack5() -> i32
pub fn set_attack5(value: i32)
pub fn attack_c() -> i32
pub fn set_attack_c(value: i32)
pub fn attack_t() -> i32
pub fn set_attack_t(value: i32)
pub fn damage_high() -> i32
pub fn set_damage_high(value: i32)
pub fn damage_mid_b() -> i32
pub fn set_damage_mid_b(value: i32)
pub fn damage_mid_du() -> i32
pub fn set_damage_mid_du(value: i32)
pub fn damage_mid_ud() -> i32
pub fn set_damage_mid_ud(value: i32)
pub fn die_b() -> i32
pub fn set_die_b(value: i32)
pub fn die_l() -> i32
pub fn set_die_l(value: i32)
pub fn die_r() -> i32
pub fn set_die_r(value: i32)
pub fn dive() -> i32
pub fn set_dive(value: i32)
pub fn engage1() -> i32
pub fn set_engage1(value: i32)
pub fn engage2() -> i32
pub fn set_engage2(value: i32)
pub fn engage3() -> i32
pub fn set_engage3(value: i32)
pub fn evasion_b() -> i32
pub fn set_evasion_b(value: i32)
pub fn evasion_l() -> i32
pub fn set_evasion_l(value: i32)
pub fn evasion_r() -> i32
pub fn set_evasion_r(value: i32)
pub fn guard() -> i32
pub fn set_guard(value: i32)
pub fn hovering_loop() -> i32
pub fn set_hovering_loop(value: i32)
pub fn idle() -> i32
pub fn set_idle(value: i32)
pub fn parry_l() -> i32
pub fn set_parry_l(value: i32)
pub fn parry_r() -> i32
pub fn set_parry_r(value: i32)
pub fn ready() -> i32
pub fn set_ready(value: i32)
pub fn relax_loop() -> i32
pub fn set_relax_loop(value: i32)
pub fn repelled() -> i32
pub fn set_repelled(value: i32)
pub fn run_loop() -> i32
pub fn set_run_loop(value: i32)
pub fn run_start() -> i32
pub fn set_run_start(value: i32)
pub fn special1() -> i32
pub fn set_special1(value: i32)
pub fn start() -> i32
pub fn set_start(value: i32)
pub fn win() -> i32
pub fn set_win(value: i32)
pub fn win_loop() -> i32
pub fn set_win_loop(value: i32)
pub fn attack_all() -> i32
pub fn set_attack_all(value: i32)
pub fn damage_mid_all() -> i32
pub fn set_damage_mid_all(value: i32)
pub fn die_all() -> i32
pub fn set_die_all(value: i32)
pub fn evasion_all() -> i32
pub fn set_evasion_all(value: i32)
pub fn parry_all() -> i32
pub fn set_parry_all(value: i32)
pub fn playback_rate() -> i32
pub fn set_playback_rate(value: i32)
pub fn is_running() -> i32
pub fn set_is_running(value: i32)
pub fn dying() -> i32
pub fn set_dying(value: i32)
pub fn facial_normal() -> i32
pub fn set_facial_normal(value: i32)
pub fn facial_pain() -> i32
pub fn set_facial_pain(value: i32)
pub fn facial_die() -> i32
pub fn set_facial_die(value: i32)
Source§impl Hash
impl Hash
Sourcepub fn to_hash(name: impl Into<Il2CppString>) -> i32
pub fn to_hash(name: impl Into<Il2CppString>) -> i32
ToHash(::unity::Il2CppString) overload
Sourcepub fn to_name(hash: impl Into<i32>) -> Il2CppString
pub fn to_name(hash: impl Into<i32>) -> Il2CppString
ToName(i32) overload
Sourcepub fn get_hash_array() -> Array<i32>
pub fn get_hash_array() -> Array<i32>
get_HashArray() overload
Source§impl Hash
impl Hash
pub fn to_hash_method_info() -> &'static MethodInfo
pub fn to_name_method_info() -> &'static MethodInfo
pub fn get_hash_array_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for Hash
impl ClassIdentity for Hash
Source§impl FromIlInstance for Hash
impl FromIlInstance for Hash
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleimpl Copy for Hash
impl IHash for Hash
impl IObject for Hash
Auto Trait Implementations§
impl Freeze for Hash
impl RefUnwindSafe for Hash
impl !Send for Hash
impl !Sync for Hash
impl Unpin for Hash
impl UnwindSafe for Hash
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