pub trait ILyn_Skill_Arrow_01_Trail: IMonoBehaviour {
// Provided methods
fn m_particle_system(self) -> ParticleSystem { ... }
fn set_m_particle_system(self, value: ParticleSystem) { ... }
fn m_transform(self) -> Transform { ... }
fn set_m_transform(self, value: Transform) { ... }
fn m_last_position(self) -> Vector3 { ... }
fn set_m_last_position(self, value: Vector3) { ... }
fn m_running(self) -> bool { ... }
fn set_m_running(self, value: bool) { ... }
fn m_cut_changed(self) -> bool { ... }
fn set_m_cut_changed(self, value: bool) { ... }
}Provided Methods§
fn m_particle_system(self) -> ParticleSystem
fn set_m_particle_system(self, value: ParticleSystem)
fn m_transform(self) -> Transform
fn set_m_transform(self, value: Transform)
fn m_last_position(self) -> Vector3
fn set_m_last_position(self, value: Vector3)
fn m_running(self) -> bool
fn set_m_running(self, value: bool)
fn m_cut_changed(self) -> bool
fn set_m_cut_changed(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.