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IPuppet

Trait IPuppet 

Source
pub trait IPuppet: IObject {
Show 20 methods // Provided methods fn m_body_inst(self) -> GameObject { ... } fn set_m_body_inst(self, value: GameObject) { ... } fn m_ride_inst(self) -> GameObject { ... } fn set_m_ride_inst(self, value: GameObject) { ... } fn m_body_anim(self) -> AnimationClip { ... } fn set_m_body_anim(self, value: AnimationClip) { ... } fn m_ride_anim(self) -> AnimationClip { ... } fn set_m_ride_anim(self, value: AnimationClip) { ... } fn m_joint(self) -> CharacterJoint { ... } fn set_m_joint(self, value: CharacterJoint) { ... } fn m_proportion(self) -> ProportionParameters { ... } fn set_m_proportion(self, value: ProportionParameters) { ... } fn m_initial_transform(self) -> TR { ... } fn set_m_initial_transform(self, value: TR) { ... } fn m_last_eval_time(self) -> f32 { ... } fn set_m_last_eval_time(self, value: f32) { ... } fn m_destroyable_g_os(self) -> List_1<GameObject> { ... } fn set_m_destroyable_g_os(self, value: List_1<GameObject>) { ... } fn m_trail_slots(self) -> Array<Transform> { ... } fn set_m_trail_slots(self, value: Array<Transform>) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§