Skip to main content

IConvertBrawlMethods

Trait IConvertBrawlMethods 

Source
pub trait IConvertBrawlMethods: IConvertBrawl {
    // Provided methods
    fn ctor(self, data: impl Into<CameraDataSet>) { ... }
    fn on_begin(self) -> CameraPosition { ... }
    fn on_approach(self) -> CameraPosition { ... }
    fn on_attack(self) -> CameraPosition { ... }
    fn on_damage(self) -> CameraPosition { ... }
    fn on_unusable(self) -> CameraPosition { ... }
}

Provided Methods§

Source

fn ctor(self, data: impl Into<CameraDataSet>)

.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet) overload

Source

fn on_begin(self) -> CameraPosition

OnBegin() overload

Source

fn on_approach(self) -> CameraPosition

OnApproach() overload

Source

fn on_attack(self) -> CameraPosition

OnAttack() overload

Source

fn on_damage(self) -> CameraPosition

OnDamage() overload

Source

fn on_unusable(self) -> CameraPosition

OnUnusable() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IConvertBrawl> IConvertBrawlMethods for __T

Available on crate feature combat-situation_converter-convertbrawl only.