pub trait IConvertChainAttack: IBaseConverter {
// Provided methods
fn m_last_chain_attack_id(self) -> i32 { ... }
fn set_m_last_chain_attack_id(self, value: i32) { ... }
fn m_is_enemy_engage_attack(self) -> bool { ... }
fn set_m_is_enemy_engage_attack(self, value: bool) { ... }
fn m_is_chain_begun(self) -> bool { ... }
fn set_m_is_chain_begun(self, value: bool) { ... }
fn m_is_attacking(self) -> bool { ... }
fn set_m_is_attacking(self, value: bool) { ... }
fn m_is_chain_finished(self) -> bool { ... }
fn set_m_is_chain_finished(self, value: bool) { ... }
}Provided Methods§
fn m_last_chain_attack_id(self) -> i32
fn set_m_last_chain_attack_id(self, value: i32)
fn m_is_enemy_engage_attack(self) -> bool
fn set_m_is_enemy_engage_attack(self, value: bool)
fn m_is_chain_begun(self) -> bool
fn set_m_is_chain_begun(self, value: bool)
fn m_is_attacking(self) -> bool
fn set_m_is_attacking(self, value: bool)
fn m_is_chain_finished(self) -> bool
fn set_m_is_chain_finished(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.