pub trait IConvertInterruptMethods: IConvertInterrupt {
// Provided methods
fn ctor(self, data: impl Into<CameraDataSet>) { ... }
fn get_main_camera(self) -> CameraPosition { ... }
fn set_main_camera(self, value: impl Into<CameraPosition>) { ... }
fn get_interrupt_camera(self) -> CameraPosition { ... }
fn set_interrupt_camera(self, value: impl Into<CameraPosition>) { ... }
fn convert(
self,
situation: impl Into<CameraSituation>,
arg: impl Into<Il2CppString>,
) -> CameraPosition { ... }
}Provided Methods§
Sourcefn ctor(self, data: impl Into<CameraDataSet>)
fn ctor(self, data: impl Into<CameraDataSet>)
.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet) overload
Sourcefn get_main_camera(self) -> CameraPosition
fn get_main_camera(self) -> CameraPosition
get_MainCamera() overload
Sourcefn set_main_camera(self, value: impl Into<CameraPosition>)
fn set_main_camera(self, value: impl Into<CameraPosition>)
set_MainCamera(crate::combat::cameraposition::CameraPosition) overload
Sourcefn get_interrupt_camera(self) -> CameraPosition
fn get_interrupt_camera(self) -> CameraPosition
get_InterruptCamera() overload
Sourcefn set_interrupt_camera(self, value: impl Into<CameraPosition>)
fn set_interrupt_camera(self, value: impl Into<CameraPosition>)
set_InterruptCamera(crate::combat::cameraposition::CameraPosition) overload
Sourcefn convert(
self,
situation: impl Into<CameraSituation>,
arg: impl Into<Il2CppString>,
) -> CameraPosition
fn convert( self, situation: impl Into<CameraSituation>, arg: impl Into<Il2CppString>, ) -> CameraPosition
Convert(crate::combat::camerasituation::CameraSituation, ::unity::Il2CppString) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IConvertInterrupt> IConvertInterruptMethods for __T
Available on crate feature
combat-situation_converter-convertinterrupt only.