pub trait ICameraControllerConfrontation: IBaseTransitionCameraController {
// Provided methods
fn follow_curve(self) -> AnimationCurve { ... }
fn set_follow_curve(self, value: AnimationCurve) { ... }
fn lookat_curve(self) -> AnimationCurve { ... }
fn set_lookat_curve(self, value: AnimationCurve) { ... }
fn follow_position(self) -> Vector3 { ... }
fn set_follow_position(self, value: Vector3) { ... }
fn lookat_position(self) -> Vector3 { ... }
fn set_lookat_position(self, value: Vector3) { ... }
}Provided Methods§
fn follow_curve(self) -> AnimationCurve
fn set_follow_curve(self, value: AnimationCurve)
fn lookat_curve(self) -> AnimationCurve
fn set_lookat_curve(self, value: AnimationCurve)
fn follow_position(self) -> Vector3
fn set_follow_position(self, value: Vector3)
fn lookat_position(self) -> Vector3
fn set_lookat_position(self, value: Vector3)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.