Skip to main content

ICameraControllerDieMethods

Trait ICameraControllerDieMethods 

Source
pub trait ICameraControllerDieMethods: ICameraControllerDie {
    // Provided methods
    fn start(self) { ... }
    fn set_inverse(self, inv_side: impl Into<bool>, inv_camera: impl Into<bool>) { ... }
    fn activate(self) { ... }
    fn get_camera_targets(self) -> Array<i32> { ... }
    fn ctor(self) { ... }
}

Provided Methods§

Source

fn start(self)

Start() overload

Source

fn set_inverse(self, inv_side: impl Into<bool>, inv_camera: impl Into<bool>)

SetInverse(bool, bool) overload

Source

fn activate(self)

Activate() overload

Source

fn get_camera_targets(self) -> Array<i32>

GetCameraTargets() overload

Source

fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: ICameraControllerDie> ICameraControllerDieMethods for __T

Available on crate feature combat-cameracontrollerdie only.