pub trait IDeco_RodHealMethods: IDeco_RodHeal {
// Provided methods
fn get_name(self) -> Il2CppString { ... }
fn on_enemy_damage(self, ev: impl Into<AnimationEvent>) { ... }
fn use_wideuse13(self) -> bool { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overload
Sourcefn on_enemy_damage(self, ev: impl Into<AnimationEvent>)
fn on_enemy_damage(self, ev: impl Into<AnimationEvent>)
OnEnemyDamage_(crate::unity_engine::animationevent::AnimationEvent) overload
Sourcefn use_wideuse13(self) -> bool
fn use_wideuse13(self) -> bool
UseWideuse13() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IDeco_RodHeal> IDeco_RodHealMethods for __T
Available on crate feature
combat-deco_rodheal only.