pub trait IDeco_SkillMethods: IDeco_Skill {
// Provided methods
fn get_name(self) -> Il2CppString { ... }
fn set_pair(self, value: impl Into<SkillStack_Packet>) { ... }
fn on_enter(self) { ... }
fn on_enter_attack(self) { ... }
fn on_enemy_damage(self, ev: impl Into<AnimationEvent>) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overload
Sourcefn set_pair(self, value: impl Into<SkillStack_Packet>)
fn set_pair(self, value: impl Into<SkillStack_Packet>)
set_Pair(crate::combat::skillstack::SkillStack_Packet) overload
Sourcefn on_enter_attack(self)
fn on_enter_attack(self)
OnEnterAttack() overload
Sourcefn on_enemy_damage(self, ev: impl Into<AnimationEvent>)
fn on_enemy_damage(self, ev: impl Into<AnimationEvent>)
OnEnemyDamage_(crate::unity_engine::animationevent::AnimationEvent) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IDeco_Skill> IDeco_SkillMethods for __T
Available on crate feature
combat-deco_skill only.