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IFlattenedVec3CurveMethods

Trait IFlattenedVec3CurveMethods 

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pub trait IFlattenedVec3CurveMethods: IFlattenedVec3Curve {
    // Provided methods
    fn get_time_length(self) -> f32 { ... }
    fn set_time_length(self, value: impl Into<f32>) { ... }
    fn get_length(self) -> i32 { ... }
    fn get_item(self, i: impl Into<i32>) -> Vector3 { ... }
    fn ctor(
        self,
        rx: impl Into<AnimationCurve>,
        ry: impl Into<AnimationCurve>,
        rz: impl Into<AnimationCurve>,
        tx: impl Into<AnimationCurve>,
        ty: impl Into<AnimationCurve>,
        tz: impl Into<AnimationCurve>,
    ) { ... }
    fn copy_from(
        self,
        rhs: impl Into<FlattenedVec3Curve>,
        lp: impl Into<i32>,
        rp: impl Into<i32>,
    ) { ... }
    fn export(
        self,
    ) -> (AnimationCurve, AnimationCurve, AnimationCurve, AnimationCurve, AnimationCurve, AnimationCurve) { ... }
}

Provided Methods§

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fn get_time_length(self) -> f32

get_timeLength() overload

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fn set_time_length(self, value: impl Into<f32>)

set_timeLength(f32) overload

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fn get_length(self) -> i32

get_length() overload

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fn get_item(self, i: impl Into<i32>) -> Vector3

get_Item(i32) overload

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fn ctor( self, rx: impl Into<AnimationCurve>, ry: impl Into<AnimationCurve>, rz: impl Into<AnimationCurve>, tx: impl Into<AnimationCurve>, ty: impl Into<AnimationCurve>, tz: impl Into<AnimationCurve>, )

.ctor(crate::unity_engine::animationcurve::AnimationCurve, crate::unity_engine::animationcurve::AnimationCurve, crate::unity_engine::animationcurve::AnimationCurve, crate::unity_engine::animationcurve::AnimationCurve, crate::unity_engine::animationcurve::AnimationCurve, crate::unity_engine::animationcurve::AnimationCurve) overload

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fn copy_from( self, rhs: impl Into<FlattenedVec3Curve>, lp: impl Into<i32>, rp: impl Into<i32>, )

CopyFrom(crate::combat::flattenedvec3curve::FlattenedVec3Curve, i32, i32) overload

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fn export( self, ) -> (AnimationCurve, AnimationCurve, AnimationCurve, AnimationCurve, AnimationCurve, AnimationCurve)

Export(*mutcrate::unity_engine::animationcurve::AnimationCurve, *mutcrate::unity_engine::animationcurve::AnimationCurve, *mutcrate::unity_engine::animationcurve::AnimationCurve, *mutcrate::unity_engine::animationcurve::AnimationCurve, *mutcrate::unity_engine::animationcurve::AnimationCurve, *mutcrate::unity_engine::animationcurve::AnimationCurve) overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IFlattenedVec3Curve> IFlattenedVec3CurveMethods for __T

Available on crate feature combat-flattenedvec3curve only.