pub trait IHitStop: IObject {
// Provided methods
fn m_hit_stop_speed_curve(self) -> AnimationCurve { ... }
fn set_m_hit_stop_speed_curve(self, value: AnimationCurve) { ... }
fn m_normalized_scale(self) -> f32 { ... }
fn set_m_normalized_scale(self, value: f32) { ... }
fn m_last_speed(self) -> f32 { ... }
fn set_m_last_speed(self, value: f32) { ... }
fn m_b_hit_stop_end_called(self) -> bool { ... }
fn set_m_b_hit_stop_end_called(self, value: bool) { ... }
fn m_hit_stop_start(self) -> f32 { ... }
fn set_m_hit_stop_start(self, value: f32) { ... }
}Provided Methods§
fn m_hit_stop_speed_curve(self) -> AnimationCurve
fn set_m_hit_stop_speed_curve(self, value: AnimationCurve)
fn m_normalized_scale(self) -> f32
fn set_m_normalized_scale(self, value: f32)
fn m_last_speed(self) -> f32
fn set_m_last_speed(self, value: f32)
fn m_b_hit_stop_end_called(self) -> bool
fn set_m_b_hit_stop_end_called(self, value: bool)
fn m_hit_stop_start(self) -> f32
fn set_m_hit_stop_start(self, value: f32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.