pub trait IMagicSubAnim: IMagicSub {
Show 18 methods
// Provided methods
fn hit_time_on_anim(self) -> f32 { ... }
fn set_hit_time_on_anim(self, value: f32) { ... }
fn m_target_node(self) -> Transform { ... }
fn set_m_target_node(self, value: Transform) { ... }
fn m_flying_time(self) -> f32 { ... }
fn set_m_flying_time(self, value: f32) { ... }
fn m_elapsed(self) -> f32 { ... }
fn set_m_elapsed(self, value: f32) { ... }
fn m_start_pos(self) -> Vector3 { ... }
fn set_m_start_pos(self, value: Vector3) { ... }
fn m_end_pos(self) -> Vector3 { ... }
fn set_m_end_pos(self, value: Vector3) { ... }
fn m_forward(self) -> Vector3 { ... }
fn set_m_forward(self, value: Vector3) { ... }
fn m_distance(self) -> f32 { ... }
fn set_m_distance(self, value: f32) { ... }
fn m_initial_local_scale_list(self) -> List_1<Vector3> { ... }
fn set_m_initial_local_scale_list(self, value: List_1<Vector3>) { ... }
}Provided Methods§
fn hit_time_on_anim(self) -> f32
fn set_hit_time_on_anim(self, value: f32)
fn m_target_node(self) -> Transform
fn set_m_target_node(self, value: Transform)
fn m_flying_time(self) -> f32
fn set_m_flying_time(self, value: f32)
fn m_elapsed(self) -> f32
fn set_m_elapsed(self, value: f32)
fn m_start_pos(self) -> Vector3
fn set_m_start_pos(self, value: Vector3)
fn m_end_pos(self) -> Vector3
fn set_m_end_pos(self, value: Vector3)
fn m_forward(self) -> Vector3
fn set_m_forward(self, value: Vector3)
fn m_distance(self) -> f32
fn set_m_distance(self, value: f32)
fn m_initial_local_scale_list(self) -> List_1<Vector3>
fn set_m_initial_local_scale_list(self, value: List_1<Vector3>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.