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IUnitDetailCameraPosition

Trait IUnitDetailCameraPosition 

Source
pub trait IUnitDetailCameraPosition: IObject {
Show 14 methods // Provided methods fn target(self) -> CameraPositionData_TargetJoint { ... } fn set_target(self, value: CameraPositionData_TargetJoint) { ... } fn distance(self) -> f32 { ... } fn set_distance(self, value: f32) { ... } fn lookat_height_fix(self) -> f32 { ... } fn set_lookat_height_fix(self, value: f32) { ... } fn follow_height_fix(self) -> f32 { ... } fn set_follow_height_fix(self, value: f32) { ... } fn camera_fov(self) -> f32 { ... } fn set_camera_fov(self, value: f32) { ... } fn side_slip_size(self) -> f32 { ... } fn set_side_slip_size(self, value: f32) { ... } fn center(self) -> UnitDetailCameraPosition_CenterType { ... } fn set_center(self, value: UnitDetailCameraPosition_CenterType) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§