#[repr(C)]pub struct TouchAttribute {
pub value: i32,
}Expand description
Fields§
§value: i32Implementations§
Trait Implementations§
Source§impl ClassIdentity for TouchAttribute
impl ClassIdentity for TouchAttribute
Source§impl Clone for TouchAttribute
impl Clone for TouchAttribute
Source§fn clone(&self) -> TouchAttribute
fn clone(&self) -> TouchAttribute
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for TouchAttribute
impl Debug for TouchAttribute
Source§impl PartialEq for TouchAttribute
impl PartialEq for TouchAttribute
impl Copy for TouchAttribute
impl Eq for TouchAttribute
impl StructuralPartialEq for TouchAttribute
Auto Trait Implementations§
impl Freeze for TouchAttribute
impl RefUnwindSafe for TouchAttribute
impl Send for TouchAttribute
impl Sync for TouchAttribute
impl Unpin for TouchAttribute
impl UnwindSafe for TouchAttribute
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)