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IAkRTPCPlayableMethods

Trait IAkRTPCPlayableMethods 

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pub trait IAkRTPCPlayableMethods: IAkRTPCPlayable {
    // Provided methods
    fn get_owning_clip(self) -> TimelineClip { ... }
    fn set_owning_clip(self, value: impl Into<TimelineClip>) { ... }
    fn unity_engine_timeline_i_timeline_clip_asset_get_clip_caps(
        self,
    ) -> ClipCaps { ... }
    fn create_playable(
        self,
        graph: impl Into<PlayableGraph>,
        go: impl Into<GameObject>,
    ) -> Playable { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn get_owning_clip(self) -> TimelineClip

get_OwningClip() overload

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fn set_owning_clip(self, value: impl Into<TimelineClip>)

set_OwningClip(crate::unity_engine::timeline::timelineclip::TimelineClip) overload

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fn unity_engine_timeline_i_timeline_clip_asset_get_clip_caps(self) -> ClipCaps

UnityEngine.Timeline.ITimelineClipAsset.get_clipCaps() overload

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fn create_playable( self, graph: impl Into<PlayableGraph>, go: impl Into<GameObject>, ) -> Playable

CreatePlayable(crate::unity_engine::playables::playablegraph::PlayableGraph, crate::unity_engine::gameobject::GameObject) overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IAkRTPCPlayable> IAkRTPCPlayableMethods for __T

Available on crate feature root-akrtpcplayable only.