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IAudienceAnime

Trait IAudienceAnime 

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pub trait IAudienceAnime: IObject {
    // Provided methods
    fn m_pattern(self) -> i32 { ... }
    fn set_m_pattern(self, value: i32) { ... }
    fn m_now(self) -> i32 { ... }
    fn set_m_now(self, value: i32) { ... }
    fn m_speed(self) -> f32 { ... }
    fn set_m_speed(self, value: f32) { ... }
    fn m_material(self) -> Material { ... }
    fn set_m_material(self, value: Material) { ... }
    fn m_pattern_inv(self) -> f32 { ... }
    fn set_m_pattern_inv(self, value: f32) { ... }
    fn m_timer(self) -> f32 { ... }
    fn set_m_timer(self, value: f32) { ... }
}

Provided Methods§

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fn m_pattern(self) -> i32

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fn set_m_pattern(self, value: i32)

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fn m_now(self) -> i32

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fn set_m_now(self, value: i32)

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fn m_speed(self) -> f32

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fn set_m_speed(self, value: f32)

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fn m_material(self) -> Material

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fn set_m_material(self, value: Material)

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fn m_pattern_inv(self) -> f32

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fn set_m_pattern_inv(self, value: f32)

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fn m_timer(self) -> f32

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fn set_m_timer(self, value: f32)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§