pub trait IAudienceAnime: IObject {
// Provided methods
fn m_pattern(self) -> i32 { ... }
fn set_m_pattern(self, value: i32) { ... }
fn m_now(self) -> i32 { ... }
fn set_m_now(self, value: i32) { ... }
fn m_speed(self) -> f32 { ... }
fn set_m_speed(self, value: f32) { ... }
fn m_material(self) -> Material { ... }
fn set_m_material(self, value: Material) { ... }
fn m_pattern_inv(self) -> f32 { ... }
fn set_m_pattern_inv(self, value: f32) { ... }
fn m_timer(self) -> f32 { ... }
fn set_m_timer(self, value: f32) { ... }
}Provided Methods§
fn m_pattern(self) -> i32
fn set_m_pattern(self, value: i32)
fn m_now(self) -> i32
fn set_m_now(self, value: i32)
fn m_speed(self) -> f32
fn set_m_speed(self, value: f32)
fn m_material(self) -> Material
fn set_m_material(self, value: Material)
fn m_pattern_inv(self) -> f32
fn set_m_pattern_inv(self, value: f32)
fn m_timer(self) -> f32
fn set_m_timer(self, value: f32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.