pub struct BattleAnimeTypeMenuItem(/* private fields */);Expand description
IL2CPP class: BattleAnimeTypeMenuItem
Inherits: ConfigBasicMenuItem
Implementations§
Source§impl BattleAnimeTypeMenuItem
impl BattleAnimeTypeMenuItem
pub fn base(self) -> ConfigBasicMenuItem
Source§impl BattleAnimeTypeMenuItem
impl BattleAnimeTypeMenuItem
pub fn ctor_method_info() -> &'static MethodInfo
pub fn custom_call_method_info() -> &'static MethodInfo
pub fn init_content_method_info() -> &'static MethodInfo
pub fn set_command_text_method_info() -> &'static MethodInfo
pub fn set_help_text_method_info() -> &'static MethodInfo
Source§impl BattleAnimeTypeMenuItem
impl BattleAnimeTypeMenuItem
Sourcepub unsafe fn custom_call(this: impl Into<IlInstance>) -> BasicMenu_Result
pub unsafe fn custom_call(this: impl Into<IlInstance>) -> BasicMenu_Result
Direct (non-virtual) call to BattleAnimeTypeMenuItem’s own CustomCall. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn init_content(this: impl Into<IlInstance>)
pub unsafe fn init_content(this: impl Into<IlInstance>)
Direct (non-virtual) call to BattleAnimeTypeMenuItem’s own InitContent. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl Clone for BattleAnimeTypeMenuItem
impl Clone for BattleAnimeTypeMenuItem
Source§fn clone(&self) -> BattleAnimeTypeMenuItem
fn clone(&self) -> BattleAnimeTypeMenuItem
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for BattleAnimeTypeMenuItem
impl FromIlInstance for BattleAnimeTypeMenuItem
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IBasicMenuItem for BattleAnimeTypeMenuItem
impl IBasicMenuItem for BattleAnimeTypeMenuItem
fn m_name(self) -> Il2CppString
fn set_m_name(self, value: Il2CppString)
fn m_index(self) -> i32
fn set_m_index(self, value: i32)
fn m_full_index(self) -> i32
fn set_m_full_index(self, value: i32)
fn m_attribute(self) -> BasicMenuItem_Attribute
fn set_m_attribute(self, value: BasicMenuItem_Attribute)
fn m_cursor_color(self) -> Color
fn set_m_cursor_color(self, value: Color)
fn m_active_text_color(self) -> Color
fn set_m_active_text_color(self, value: Color)
fn m_inactive_text_color(self) -> Color
fn set_m_inactive_text_color(self, value: Color)
Source§impl IConfigBasicMenuItem for BattleAnimeTypeMenuItem
impl IConfigBasicMenuItem for BattleAnimeTypeMenuItem
fn m_config_method(self) -> ConfigBasicMenuItem_ConfigMethodKind
fn set_m_config_method(self, value: ConfigBasicMenuItem_ConfigMethodKind)
fn m_title_text(self) -> Il2CppString
fn set_m_title_text(self, value: Il2CppString)
fn m_command_text(self) -> Il2CppString
fn set_m_command_text(self, value: Il2CppString)
fn m_help_text(self) -> Il2CppString
fn set_m_help_text(self, value: Il2CppString)
fn m_is_arrow(self) -> bool
fn set_m_is_arrow(self, value: bool)
fn m_is_command_icon(self) -> bool
fn set_m_is_command_icon(self, value: bool)
fn m_gauge_ratio(self) -> f32
fn set_m_gauge_ratio(self, value: f32)
impl Copy for BattleAnimeTypeMenuItem
impl IBattleAnimeTypeMenuItem for BattleAnimeTypeMenuItem
impl IObject for BattleAnimeTypeMenuItem
Auto Trait Implementations§
impl Freeze for BattleAnimeTypeMenuItem
impl RefUnwindSafe for BattleAnimeTypeMenuItem
impl !Send for BattleAnimeTypeMenuItem
impl !Sync for BattleAnimeTypeMenuItem
impl Unpin for BattleAnimeTypeMenuItem
impl UnwindSafe for BattleAnimeTypeMenuItem
Blanket Implementations§
§impl<T> Any for Twhere
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Source§impl<__T> IBasicMenuItemMethods for __Twhere
__T: IBasicMenuItem,
impl<__T> IBasicMenuItemMethods for __Twhere
__T: IBasicMenuItem,
GetMenu() overloadGetMenuItemContent() overloadSource§fn get_full_index(self) -> i32
fn get_full_index(self) -> i32
GetFullIndex() overloadSource§fn get_attribute(self) -> BasicMenuItem_Attribute
fn get_attribute(self) -> BasicMenuItem_Attribute
GetAttribute() overloadSource§fn is_attribute_enable(self) -> bool
fn is_attribute_enable(self) -> bool
IsAttributeEnable() overloadSource§fn is_attribute_disable(self) -> bool
fn is_attribute_disable(self) -> bool
IsAttributeDisable() overloadSource§fn is_attribute_hide(self) -> bool
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IsAttributeHide() overloadSource§fn is_attribute_blank(self) -> bool
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fn get_name(self) -> Il2CppString
GetName() overloadSource§fn get_height(self) -> f32
fn get_height(self) -> f32
GetHeight() overloadSource§fn set_cursor_color(self, color: impl Into<Color>)
fn set_cursor_color(self, color: impl Into<Color>)
SetCursorColor(crate::unity_engine::color::Color) overloadSource§fn set_text_color(self, color: impl Into<Color>, b_inactive: impl Into<bool>)
fn set_text_color(self, color: impl Into<Color>, b_inactive: impl Into<bool>)
SetTextColor(crate::unity_engine::color::Color, bool) overloadSource§fn set_text_color_2(
self,
active_color: impl Into<Color>,
inactive_color: impl Into<Color>,
)
fn set_text_color_2( self, active_color: impl Into<Color>, inactive_color: impl Into<Color>, )
SetTextColor(crate::unity_engine::color::Color, crate::unity_engine::color::Color) overloadSource§fn set_command_color(self, color: impl Into<Color>, b_inactive: impl Into<bool>)
fn set_command_color(self, color: impl Into<Color>, b_inactive: impl Into<bool>)
SetCommandColor(crate::unity_engine::color::Color, bool) overloadSource§fn get_cursor_color(self) -> Color
fn get_cursor_color(self) -> Color
GetCursorColor() overloadSource§fn get_active_text_color(self) -> Color
fn get_active_text_color(self) -> Color
GetActiveTextColor() overloadSource§fn get_inactive_text_color(self) -> Color
fn get_inactive_text_color(self) -> Color
GetInactiveTextColor() overloadSource§fn update_command_color_as_active(self)
fn update_command_color_as_active(self)
UpdateCommandColorAsActive() overloadSource§fn force_rebuild_layout(self)
fn force_rebuild_layout(self)
ForceRebuildLayout() overloadSetMenu(crate::app::basicmenu::BasicMenu) overloadSetMenuItemContent(crate::app::basicmenuitemcontent::BasicMenuItemContent) overloadSource§fn set_name(self, name: impl Into<Il2CppString>)
fn set_name(self, name: impl Into<Il2CppString>)
SetName(::unity::Il2CppString) overloadSource§fn set_item_index(self, item_index: impl Into<i32>)
fn set_item_index(self, item_index: impl Into<i32>)
SetItemIndex(i32) overloadSource§fn set_full_index(self, item_index: impl Into<i32>)
fn set_full_index(self, item_index: impl Into<i32>)
SetFullIndex(i32) overloadSource§fn set_attribute(self, attribute: impl Into<BasicMenuItem_Attribute>)
fn set_attribute(self, attribute: impl Into<BasicMenuItem_Attribute>)
SetAttribute(crate::app::basicmenuitem::BasicMenuItem_Attribute) overloadSource§fn build_attribute(self) -> BasicMenuItem_Attribute
fn build_attribute(self) -> BasicMenuItem_Attribute
BuildAttribute() overloadOnBuildMenuItemContent() overloadSource§fn on_deselect(self)
fn on_deselect(self)
OnDeselect() overloadSource§fn on_cursor_move_end(self)
fn on_cursor_move_end(self)
OnCursorMoveEnd() overloadSource§fn system_call(self) -> BasicMenu_Result
fn system_call(self) -> BasicMenu_Result
SystemCall() overloadSource§fn key_call(self) -> BasicMenu_Result
fn key_call(self) -> BasicMenu_Result
KeyCall() overloadSource§fn a_call(self) -> BasicMenu_Result
fn a_call(self) -> BasicMenu_Result
ACall() overloadSource§fn b_call(self) -> BasicMenu_Result
fn b_call(self) -> BasicMenu_Result
BCall() overloadSource§fn x_call(self) -> BasicMenu_Result
fn x_call(self) -> BasicMenu_Result
XCall() overloadSource§fn y_call(self) -> BasicMenu_Result
fn y_call(self) -> BasicMenu_Result
YCall() overloadSource§fn l_call(self) -> BasicMenu_Result
fn l_call(self) -> BasicMenu_Result
LCall() overloadSource§fn r_call(self) -> BasicMenu_Result
fn r_call(self) -> BasicMenu_Result
RCall() overloadSource§fn plus_call(self) -> BasicMenu_Result
fn plus_call(self) -> BasicMenu_Result
PlusCall() overloadSource§fn minus_call(self) -> BasicMenu_Result
fn minus_call(self) -> BasicMenu_Result
MinusCall() overloadSource§fn custom_call(self) -> BasicMenu_Result
fn custom_call(self) -> BasicMenu_Result
CustomCall() overloadSource§impl<__T> IBattleAnimeTypeMenuItemMethods for __Twhere
__T: IBattleAnimeTypeMenuItem,
impl<__T> IBattleAnimeTypeMenuItemMethods for __Twhere
__T: IBattleAnimeTypeMenuItem,
Source§fn custom_call(self) -> BasicMenu_Result
fn custom_call(self) -> BasicMenu_Result
CustomCall() overloadSource§fn init_content(self)
fn init_content(self)
InitContent() overloadSource§fn set_command_text(self)
fn set_command_text(self)
SetCommandText() overloadSource§fn set_help_text(self)
fn set_help_text(self)
SetHelpText() overloadSource§impl<__T> IConfigBasicMenuItemMethods for __Twhere
__T: IConfigBasicMenuItem,
impl<__T> IConfigBasicMenuItemMethods for __Twhere
__T: IConfigBasicMenuItem,
OnBuildMenuItemContent() overloadSource§fn on_deselect(self)
fn on_deselect(self)
OnDeselect() overloadSource§fn init_content(self)
fn init_content(self)
InitContent() overloadSource§fn init_color(self)
fn init_color(self)
InitColor() overloadSource§fn set_title_text(self, text: impl Into<Il2CppString>)
fn set_title_text(self, text: impl Into<Il2CppString>)
SetTitleText(::unity::Il2CppString) overloadSource§fn update_text(self)
fn update_text(self)
UpdateText() overloadSource§fn is_config_method(
self,
config_method: impl Into<ConfigBasicMenuItem_ConfigMethodKind>,
) -> bool
fn is_config_method( self, config_method: impl Into<ConfigBasicMenuItem_ConfigMethodKind>, ) -> bool
IsConfigMethod(crate::root::configbasicmenuitem::ConfigBasicMenuItem_ConfigMethodKind) overloadSource§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
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