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IConfigMenuItemContent

Trait IConfigMenuItemContent 

Source
pub trait IConfigMenuItemContent: IBasicMenuItemContent {
Show 20 methods // Provided methods fn m_command_object(self) -> GameObject { ... } fn set_m_command_object(self, value: GameObject) { ... } fn m_command_icon(self) -> GameObject { ... } fn set_m_command_icon(self, value: GameObject) { ... } fn m_gauge_object(self) -> GameObject { ... } fn set_m_gauge_object(self, value: GameObject) { ... } fn m_left_arrow(self) -> GameObject { ... } fn set_m_left_arrow(self, value: GameObject) { ... } fn m_right_arrow(self) -> GameObject { ... } fn set_m_right_arrow(self, value: GameObject) { ... } fn m_title_text(self) -> TextMeshProUGUI { ... } fn set_m_title_text(self, value: TextMeshProUGUI) { ... } fn m_command_text(self) -> TextMeshProUGUI { ... } fn set_m_command_text(self, value: TextMeshProUGUI) { ... } fn m_help_text(self) -> TextMeshProUGUI { ... } fn set_m_help_text(self, value: TextMeshProUGUI) { ... } fn m_base_gauge_rect(self) -> RectTransform { ... } fn set_m_base_gauge_rect(self, value: RectTransform) { ... } fn m_gauge_rect(self) -> RectTransform { ... } fn set_m_gauge_rect(self, value: RectTransform) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§